To golf or not to golf
5 hours is a long time to dedicate to golf, and I would play more often if it didn't take so long, but the problem is that starters allow too many groups on the course. Sure, if fewer groups were given tee times, fewer golfers would get decent tee times, but on L.A.'s muni courses, getting a good tee time is already the impossible dream, so what difference would it make if starters sent groups off every 17 minutes instead of 10? The second reason golf is so damn slow is that most golfers think they reach par 5s and long par 4s in two shots, which 95% of golfers can't. To prove this to yourself, just watch the group ahead of you. On par 5s, you always see guys standing in the fairway waiting for the green to clear, and once it does, step up to the ball, and hit a topped worm-burner about 100 yards--without fail.
It would also help matters if marshalls actually did their jobs and kept people's paces up, instead of hoping their mere presence near a slow group is enough to frighten them into faster play. C'mon marshalls, grow a pair. The people I play with usually have the good sense to pick up after hitting triple bogey en route to the hole, but if they don't, I've no problem telling them they should.
Another way to quicken play is to demand everyone have a handicap and only allow those with one better than, say, a 28, play courses over 6000 yards. There are courses for learning to play, and learners should stick to those courses until they can play fast enough to not ruin it for everyone behind them--playing on a par 72 course should be a privilege for dedicated players, not a right for every duffer who bought a set of clubs and is going to roam around a course just because they like Tiger Woods.
1 comment:
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Thanks!
-- Jason
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